I apologize for the ghastly pun. In this post, I will explore the differences between using Bitmap (Raster) to draw and Vector based techniques. This is slightly different to my discussion on digital editing techniques, because this includes creating completely new images and shapes using different software.
In Dr Jenny Weight’s lecture, she expresses the difference between Bitmap and Vector, with the former being the more “organic” form of drawing, and the latter giving a more “inhuman” look.
I use these quotation marks because either traits really depend on the skill of each artist. Bitmap drawings can look phenomenal, even photorealistic, but can only really be so if the artist has a good grasp of how to employ the software, and a good sense of artistic creation.
Similarly, Vector art can be used to create amazing graphic designs, but the designer would need to know how to use the software to manipulate the lines to be sharp and perfect.
The two images above are examples of amateur level art created using, respectively, bitmap drawing and vector drawing. The drawing of Janelle Monae can be considered photorealistic, as the artist used layers of coloring to create shadows and texture of the subject. 90’s Kid (sic) features less texture, rather opting for blocky, cartoony coloring linework.
Neither approaches are in any way ‘easier’ than the other – to create beautiful artwork on either format requires a good set of skills in utilizing the software, and an eye for detail. It is perhaps easier to edit photos using bitmap tools than vector tools, however it is infinitely better and cleaner to use vectors for graphic design purposes. Often, a project would require the usage of both styles of drawing and editing (such as, for the hundredth time, the art tests that I did in the previous posts).
Note: The two images above are displayed with the permission of the original creators. Clicking on the image will bring you to the original page where the art was uploaded.